#ifndef FILE_H
#define FILE_H
#define GAME_WIDTH 1004
#define GAME_HEIGHT 1024
#define GAME_TITLE"飞机大战"
#define GAME_PIC "path/to/resource/nikki.rcc"
#define MAP_PATH"path/to/resource/bp.rcc"
#define GAME_RATE 10
#define BULLET_SPEED 5
#define BULLET_NUM 30
#define BULLET_INTERVAL 20
#define EMENY_SPEED 2
#define EMENY_NUM 20
#define EMENY_INTERVAL 50
#define STAR_NUM 10
#define STAR_SPEED 3
#define STAR_INTERVAL 50
#endif // FILE_H
